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(Besides, how do you adapt comics to lit and tracker music?) Even when we did adapt comic book art, you'd get lovingly rendered portraits of WTF characters such as... Malibu's Lord Pumpkin. It's a little weird considering that we were just as comics-mad as the rest of the underground artscene -- while Eerie was drawing episodes of the adventures of Noise and Inspector Dangerfuck, Lord Jazz was launching his original comics hero, Dive, in RIPscrip screens, and Pinguino was running an entire small press empire through Penguin Palace publishing... we were pushing hard for Dream Factory Comics to go to print (which it finally did, to the tune of a single issue on the very cheapest paper stock money can buy). Sure, I was an emo poet, but before that, I was a comics nerd: 1983. Before I was even in school, I had a set of Peanuts hardcovers in a little bookcase right next to where I lay my head to sleep. My parents reported they'd regularly check in to find me passed out among a half-dozen different volumes strewn among my blankets and pillows. At some point I began collecting and saving the Sunday Funnies collections included in our newspaper subscription, stockpiling mild larfs by the pound for a rainy day. 1986. Two friends of my parents', grown men with a child's hobby, inadvertently introduced me to comics outside the funny papers, one an editorial cartoonist with bookcases groaning with collections of The Classics for reference and inspiration - Thimble Theatre, Prince Valiant, etc. The other was a lawyer who introduced me to his Tintin and Asterix albums (but he explained to my parents not to expect too much since I wasn't reading them in the original French), then turned me loose on his basement long boxes of pre-Crisis DC comics in the basement, piles of Dial H for Hero and zany pre-continuity Superman one-offs (I can't stop eating hamburgers! Action Comics #454). I was changed forever when he sent me home with a little copy of The Best of DC digest 61, including Alan Moore's first flex on Swamp Thing with The Anatomy Lesson. I was only seven years old, so it was a little heady for me, but ... highly memorable! 1988. By grade four I was in a new school with a new best friend -- one with a monthly subscription to The Avengers. I had a passing familiarity with the origin tales of Marvel's Silver Age heroes, but a lot of water had gone under the bridge between then and the late '80s. They weren't quite my speed, but I developed quite a fondness for the neither-here-nor-there misfit team of Great Lakes Avengers (which probably tells you a lot about the origins of the Mistigris underdog complex!), who went on to bigger things with Thunderbolts and of course launched Squirrel Girl. 1990. A couple of years later we're both sharing our recess breaks with a scruffy tabletop gamer who designs his own games (indeed, researching this pack I was delighted to discover he's still at it!) and makes his own comics. All of us are inspired by his complete set of the Official Handbook of the Marvel Universe and the heavy business going down at that moment in Claremont's X-Tinction Agenda; I'm inspired by his comics to make my own (an 8-issue run -- lost -- of my satirical canine antihero SuperMutt, now in turn inspiring my daughter's "Captain Kitty" comics), while we're all (it turns out) huddling in the footsteps of his father, '60s comix artist George Metzger -- part of the original underground artscene! 1993. Hang on now, our stories finally converge once I get online! Who are all these grimacing noseless characters advertising the pirate BBSes? And this guy refuses to draw feet! Liked their work in X-Tinction Agenda, but they're clearly destined for obscurity. A pity our small town local boy Todd McFarlane gave up a good regular gig for this flash in the pan! My artscene colleague Nitnatsnoc gives me a crash course in new trends in comics, expanding my conception of what is possible in the medium again by hitting me simultaneously with Alex Ross' Kingdom Come, Mike Allred's Madman and Ian Boothby's small press '86'd. (Nit's sister, spacecoyotl, studies his discards even more keenly, and is now a comics professional, making her splash with Saturnalia and Yokaiden, since coming full circle working with Ian on Bongo comics and Sparks!) 1997. He introduces me to a girl I fall desperately for, who leaves me an opening to flirt with her in the form of a collaborative comic, confusingly included years later in our MIST2000 artpack collection. Not only can't I draw, generally, but for years around this point I suffer from debilitating focal muscle tremors in my hand -- so how do you impress someone with your comics prowess when you can't even write your name? I do my best to improvise (step 1, go to photo booth, step 2, add word bubbles. Voila, instant fumetti!) and outsource its production, keeping our love child on live support for *years*, but alas the courtship is never consummated. It leaves some "great" art in its wake, however! 2000. I meet one of my small press indie comix heroes knocking at my front door, dropping off merchandise for my Mist alum roommate's zine distribution service (with a logo designed by another Mist alum!) Saving up my pennies for big-ticket items like the won't-fit-on-the-shelf oddly-shaped copies of Chris Ware's Acme Novelty Library (about which another modemer roommate, now ex-Google, says "I don't get it, you spend your money on these depressing comics... Save your money, I'll make you feel bad for much cheaper!"), I get my comics fill buying cheap random grab-bags of dead stock from the local comics shop, giving me some excellent insight into what there was to be found in the comics that no one wanted to buy: apparently a whole lot of Dark Horse crossovers with movie monsters. 2007. My unemployed self can't keep up during the graphic novel boom, but fortunately my local library picks up the slack at this point. (On one occasion I go directly from the library to sound check a gig happening that night, forgetting my backpack at the bar after we finish playing at 3 am, and by the next morning everything has up and walked away, leaving me with a $150 library fine. On the bright side, it saved me the shelf space!) 2012. With a kid on the way I'm ironically charged with getting room of my childish things (but you don't understand, our child will also enjoy childish things...), so I squeeze the last drop of enjoyment out of my musty newsprint by filtering its dregs at videogamecomicads.blogspot.com for a time. OK, comics took me on a good 35 year ride, aren't you glad you asked for my credentials? ... What?? No one asked? It was a thousand words, so a skilled artist might have summed it up in a single picture. This was the kind of material editors hide in small boxes reading * IN LAST ISH -- Ed. Ah well, I'm sure you all had similar but different stories. The point is, even though I never circulated pictures I drew of Spawn, nevertheless comics cast a large shadow over most of my life, also! Which brings us to the present. Since we started releasing themed artpacks back in 1017, we always intended to have a comics-themed collection... it's just that the other mass media formats of film, television and music kept accumulating fanart at a quicker pace, and our hands were tied -- whichever one was closest to popping needed to go to the front of the line! But comics have been waiting very patiently in the eaves for a very long time, and they're going to get their turn done right. If you didn't get the memo... here it is, this is our comics-themed artpack, covering comic books, comic strips, comix, webcomics, manga, etc. It's not just sprawling personal essays, that's only the infofile. (Hey, I'm simply tapping into the autobiographical tradition of Seth and American Splendor's Harvey Pekar!) So here we are, over a hundred lines of text in. Is there any, you know, info about Mist in the infofile? Why, sure. This, uhh, "issue" contains the origin story for Elizabeth Alfaro, who has never been seen in an artpack before and, to be fair, very likely never will be seen there again. (Rare collectable issue, exclusive appearance! Hologram foil cover!) This pack's theme led to a collaborative project brewing of which Blippypixel's perhaps head-scratching series of teletext screens is just the tip of the iceberg -- we look forward to completing it on its own time and presenting it in a future artpack, at which point this vague sentence will resolve as a little less enigmatic. The big story is that artists who really vibe on this "comics" theme really had a chance to open up in this month's collection, as with our Lego mosaic specialists Farrell_Lego and Lego_Colin, while Rapid99 (formerly miscredited as The New Hotness, which as it turns out is just the name of his GameFAQs ASCII art blog) cleans up with two fists full of work engaging a subject that very nearly wound up in last month's "unthemed" collection: Homestuck -- it's not a movie, it's not a TV show, it's not a video game, it's... well OK, I suppose it is a webcomic. He's also a manga fan, so you get a double dose of his double dose. The well-nigh unprecedented development this month is that Cthulu got tired of waiting for his regular artists from the active end of Mist's stable (the other end is an industrial park where "slush" is sourced, artisanally scraped and fermented in aged oak barrels) to come up with thematically appropriate work for this artpack, locked himself in a Moebius server and emerged a week later with a pile of ANSI art traces. I would say that this eventuality was as likely as Bruce Wayne marrying Lois Lane, but I just looked it up and that took place in 1969's issue #89 of Superman's Girlfriend Lois Lane ('60s DC, man!), so perhaps a less comics-apropos metaphor would be "when Hell freezes over". (Nothing is truly impossible: I genuinely expected I would never live to see the final, plot-thread-resolving issue of Scud the Disposable Assassin!) Anyway, Cthulu did not pull it off alone. You can see for yourself: his solo pieces are outlines with flat colour fill, there are a couple more gently seasoned by The Odd Fire Cat, and the bulk of the worthwhile ANSI work here this month has been a heroic effort by LDA to salvage Cthulu's WIPs, including a complete suite of infofile art and DIZ iconography. So sure, give Cthulu credit for venturing out to the deep end, but MVP goes to LDA for his work tossing out the ring buoy every time the old man went under the waves for the count of ten. As with Blippypixel before her (who had enough creations coming through the pipeline that no one had a chance to notice his absence) Picrotoxin -- no stranger to worthwhile comics -- was also laid low this past month by Covid-19. She's back in effect, but came up short against our deadline... but with her previous contributions of screens from Daniel Clowes' Ghost World and Robert Crumb's Fritz the Cat, it's almost like this pack has just been catching up to her! Next month we'll be serving up the "nature" artpack that seemed inevitable in June -- featuring flora, fauna, landscapes, weather, natural phenomena animal, vegetable and mineral, and spectacular outdoor vistas and activities! Beyond that, well, there's been discussion of trying to wrap up the record-setting Mistigris monthly artpack, themed artpack and slushpile experiments by the start of next year, which means we probably have at least one more artpack each on themes of TV, movies and music coming up over the next six months, so submit 'em if you got 'em, then we can look forward to more leisurely-paced collections of fresh art and side projects populated by active contributors. That's the thinking, at least -- a lot can change in six months. (Damn, remember six months ago? That was a different world!) Cthulu then prepared a long list of acclaimed and eminently worthwhile indie and small press comics that no one has ever even attempted to adapt into ANSI art and was prepared to scold you all about neglecting them, but let's face it, none of you are going to let him tell you what to draw and this newsletter is long enough as it is. 'Nuff said!  Greets to the Vancouver Comics Jam and our local Cloudscape Comics collective, and to Gary Larson who, like Horsenburger, just recently picked up drawing again after a quarter-century break after discovering just how easy tablets made it! 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