ÜÜ ßÛÛÛÜÛÜÜß Ü þ ß ÜÛÛßÜÝß ßÛÛß well, some overgrown viewer for these two pics i paintet for this book. Þ btw, the formulas for the background are: per pixel (x,y) you put texture (u,v), calculating for variables i1,i2,xcenter,ycenter and ampl: v=(sqrt((x-xcenter)ý+(y-ycenter)ý)+i1)modulo255 u=(arctan(x-xcenter)/(y-ycenter)*(256/pi)+sin(v*(pi/32)*ampl+i2)modulo255 and guess what, it is one of the oldest tricks to do it in realtime. go ahead, even pure turbopascal can do it. Of course, you should optimize a bit :) okay, this one was written in 100% 32bit assembler (tasm) and uses the great, yet obsolete dos32 extender. greets fly in no particular order to siriuz climax blackaxe tobiasf carebear bombe submissive #coders ethos9 and of course to all the other black maiden guys well i know by myself that the code is obsolete, but maybe some beginner might find the above formulas usefull. it took me some time to figure them out when i startet doing movelists. hm. last words. don't call it lame as it was made in only 4h. from scratch. also don't mind the nonexisting design, i know, that the colors don't fit together. i know also, that music is easy and would have been nice, but time. some more yes i know things: plasma calculation, all in exe, don't rip windows fonts, do syncing... cya, shiva